Props · Characters · Vehicles · Environments
Maya · ZBrush · Substance · UE5 · 3DS Max · VRay
A passionate 3D artist with a Bachelor's in Creative Media and Game Technologies from Saxion University of Applied Sciences. My aspiration is to create assets and worlds that give players a visceral, immersive experience.
Working on TimeSplitters: Rewind with Cinder Interactive since 2020 — contributing props, vehicles, and character assets to the largest free-content video game ever made. Mentored directly by industry veterans Cameron Williams (ex-Rockstar, Infinity Ward) and Samuel Freeman (Splash Damage).
I thrive on collaboration, embrace critique, and am driven by a "what's next" mindset.





Props · Vehicles · Characters · Environments