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TimeSplitters: Rewind
Props · Characters · Vehicles · UE5
Beyond Extent Challenge
Witch's Den
Environment Art · Beyond Extent
KINGDOM BELOW
Beyond Extent Challenge
Kingdom Below
Environment Art · Coming Soon
UNDERGROUND SUBWAY
Personal Project
Underground Subway
Environment Art · Coming Soon
Available for Work
3D Prop & Environment Artist · Ede, Netherlands

GIOVANNILAUFFER

Props · Characters · Vehicles · Environments
Maya · ZBrush · Substance · UE5 · 3DS Max · VRay

5+
Years Exp
2
Studios
12+
Assets Shipped
4
Languages
01 / 04
Giovanni Lauffer
GIOVANNI LAUFFER
3D Prop & Environment Artist · Ede, Netherlands
About

CRAFTING WORLDS,
ONE POLYGON AT A TIME

A passionate 3D artist with a Bachelor's in Creative Media and Game Technologies from Saxion University of Applied Sciences. My aspiration is to create assets and worlds that give players a visceral, immersive experience.

Working on TimeSplitters: Rewind with Cinder Interactive since 2020 — contributing props, vehicles, and character assets to the largest free-content video game ever made. Mentored directly by industry veterans Cameron Williams (ex-Rockstar, Infinity Ward) and Samuel Freeman (Splash Damage).

I thrive on collaboration, embrace critique, and am driven by a "what's next" mindset.

English — Native Papiamentu — Native Spanish — Professional Dutch — Professional
Skills & Software
3D Modeling
Autodesk MayaZBrush3DS Max
Texturing
Substance PainterSubstance DesignerPhotoshop
Real-time & Rendering
Unreal Engine 5UnityMarmoset ToolbagVRay
Pipeline & Workflow
Trello / AsanaScrum / Agile
Open To
Remote On-site Relocation Freelance Contract Full-time
What I Do
Hard Surface Modeling
Vehicles, weapons, props, and machinery. Game-ready meshes with clean topology built for performance.
UV Mapping & Normal Baking
Efficient UV layouts that maximize texel density. High-poly to low-poly bakes that hold up under scrutiny.
PBR Texturing
Physically based materials in Substance Painter and Designer. Metal, wear, grime, and surface storytelling.
Environment Art
Modular sets, props, and dressing that build believable game worlds. Architecture and organic structures.
Work Experience
Education
Awards
Industry Recommendations

PORTFOLIO

Props · Vehicles · Characters · Environments

All Projects

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Available for work — Currently shipping TimeSplitters: Rewind · Prop & Environment Artist · Game studios · Remote or on-site · Ede, NL
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